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Particle System Trails are connected to the wrong particle after removin...
How to reproduce:1. Open project “PrototypeProjectileSystem.zip”2. Enter Play Mode3. Wait 20 seconds and observe the Game view Expec... Read more
"Resolving a destination texture that is NULL" happens in editor when ms...
Reproduction steps: Open the attached project Open the Frame Debugger (Window > Analysis > Frame Debugger) Click on the “Enabl... Read more
"InitializeOnLoad" is not called in build when relocating and reinstalli...
How to reproduce:1. Open the attached project “InitLoadProject.zip“2. Open the Package Manager (Window > Package Manager)3. Remov... Read more
Texture2DArray depth format does not work when using MacOS with an M1 Ma...
Reproduction steps: Open the attached project Open the “/Assets/TestTextureArray.unity” Scene Enter the Play Mode Make sure that “Cr... Read more
Unity crashes when clicking on the eye drop color selector when used res...
Reproduction steps:1. Open an empty project2. In the Hierarchy window select “Main Camera”3. In the Inspector window click on Camera... Read more
Paused Playable starts playing when a GameObject's visible state is chan...
Reproduction steps:1. Open the attached project “Repro.zip”2. Enter Play mode3. Click the “Toggle Camera” button in the Game view (“... Read more
Unity Editor crashes on UI::Canvas::UpdateCanvasRectTransform when exiti...
Steps to reproduce:1. Open the project from the google drive link2. Open the “Assets/Local/Example/battleZoneExample_hjh.unity” Scen... Read more
Standalone Profiler Crash in RtlEnterCriticalSection on exit
Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more
"Removing null node" and "Edge.fromNode is null" errors thrown when ente...
Reproduction steps: Open the attached project Open “/Assets/Scenes/SampleScene.unity” Scene Select the “Cube” GameObject in the Hier... Read more
[WebGL] Depth of Field is less blurry in Build when compared to Game View
How to reproduce:1. Open the attached project "DoFTest.zip"2. Build and Run the Scene "SampleScene" for WebGL3. Compare the view in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other