Search Issue Tracker

0
votes
By Design

[WebGL] Deep Profiler not respecting Command line memory allocation over...

Web Platform

-

Jul 08, 2023

-

Version/s: 2020.3.48f1, 2023.2.0a21, 2023.3.0a1

h3. CONTEXT: There is a bug in Unity's Deep profiling system which is causing Integer overflow when a Memory allocation value is ass... Read more

0
votes
Fixed

[macOS] Rendering Debugger Volume's "Component" dropdown is opened with ...

-

Sep 04, 2025

-

Version/s: 6000.0.57f1, 6000.2.1f1, 6000.3.0b1, 6000.4.0a1

How to reproduce:1. Create a new 3D URP Sample project and open the "TerminalScene" scene2. Go to Window -> Analysis -> Render... Read more

0
votes
Won't Fix

Memory leak warnings are constantly thrown when Generating Font Atlas in...

Text (TextCore)

-

Sep 12, 2025

-

Version/s: 2022.3.66f1, 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided Font in the Attachments Open the ... Read more

5
votes
Fixed

Mouse coordinates are not relative to the game window when getting them ...

Windows

-

Jan 23, 2020

-

Version/s: 2019.3.0b7, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Build the project3. Open the built project in a Windowed mode4. Use the Scroll-Wheel... Read more

0
votes
Fixed

“Shader warning in 'BuildLightGrid’” is thrown when switching to iOS Pla...

-

Nov 05, 2025

-

Version/s: 6000.4.0a1, 6000.5.0a2

Steps to reproduce:1. Create new Unity project using Mixing Reality Template2. Make sure to have iOS Module installed3. Open Build P... Read more

6
votes
Fixed

[OSX] 'Socket: unable to join multicast group, error: Address already in...

Networking

-

Feb 29, 2016

-

Version/s: 5.3.3p1

How to reproduce: 1. Create an IP alias- Use the command '$ sudo ifconfig lo0 alias 127.0.0.2' to create a loopback alias- More deta... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

-

Nov 25, 2019

-

Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

-

May 30, 2022

-

Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Active

[macOS] Display flickers with bright colors when built Player uses 2 or ...

Metal

-

Apr 24, 2024

-

Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more

0
votes
By Design

Reset functionality doesn't work for the "Contribute Global Illumination...

Shadows/Lights

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.