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0
votes
Active

[Android] Crash on GetEnvironmentDepthSupported+16 when launching a spec...

Package: Oculus XR Plugin

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Aug 21, 2025

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Version/s: 4.5.1

Reproduction steps:1. Open the attached “repro_IN-99554“ project2. Open the “File → Build Settings…/Build Platforms” window3. Switch... Read more

0
votes
Won't Fix

Memory is leaking when Standalone Player window is being resized without...

Windows

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Nov 27, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1201307.zip' project2. Build and run the standalone3. Open Windows Task Manager and f... Read more

1
votes
Fixed

[2D] Sorting Layer Order in Layer key resets to 0 in Animation window an...

2D

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Dec 06, 2021

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Version/s: 2022.1

There's a bug that is preventing users to key the Sorting Layer ordering properly. Any values assigned to the Sprite Renderer.Sortin... Read more

0
votes
Postponed

Win8: Controls` values become prefilled for joysticks while changing on ...

Input

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Apr 22, 2016

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Version/s: 5.4.0b16

Only for Windows. Is not reproducible on MacWas tested with Xbox 360 gamepad and Logitech Extreme 3D joystick 1. Build & Run the... Read more

0
votes
Fixed

[URP] Error shaders not visible when depth priming is enabled.

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Feb 05, 2024

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Version/s: 2022.3.0f1, 2023.2.16f1, 6000.0.0b11, 7000.0.0a1

Steps to reproduce: 1. Open the project 2. Look at the cube Actual results: The cube is invisible Expected results: The cube is pink Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
Fixed

[Input System] OnPointerEnter called twice on Android

Package: Input System

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Oct 08, 2019

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Version/s: 1.0-preview

OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more

0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

1
votes
Fixed

Architecture for Windows native plugins resets to "Any CPU" when Applyin...

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Mar 26, 2024

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Version/s: 6000.0.0b13, 7000.0.0a1

How to reproduce:1. Open the “My project (107).zip“ project;2. In the Project window navigate to Assets\Plugins\Win\x64 and click on... Read more

0
votes
Not Reproducible

Deleting meta data and launching Unity opens "Bug Reporter Window"

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Mar 17, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open folder of attached project.2. Notice that "Library" folder is deleted (as well as folder named "metadata"... Read more

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