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PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
The Editor and "Reloading Domain" windows are frozen when entering Play ...
How to reproduce:1. Open the “The-game-where-the-2d-pixel-dude-has-to-find-a-key.zip“ project2. Open the “Mikayla“ Scene3. Enter the... Read more
Enabling Animator causes animation to finish immediately
To reproduce:1. Open attached project2. Play Scene3. Wait 10 seconds4. Click enable5. Notice that the animation finishes immediately Read more
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce:1. Open the attached project2. Go to the Hierarchy window-> disable "Standard" GameObject3. Build for iOS and de... Read more
The geometry shader has more triangles while the GameObject is selected ...
How to reproduce:1. Open the user-attached project2. Open the “SampleScene”3. Enter Play mode and start Observing the Console window... Read more
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...
How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more
“Do you want to apply changes?” warning pop-up appears when adding and r...
Reproduction steps:1. Create a new project2. Open Project Settings window (Edit > Project Settings…)3. Click on Player section an... Read more
Linux Build support is not available in the Editor even though its suppo...
"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce:1. Open attached project "TestSVG.zip" and scene "SampleScene"2. Observe Scene/Game view's image Expected result: t... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument