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1
votes
Active

Setting a variable in the root selector via an imported USS file in a th...

UI Toolkit Authoring Framework

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Dec 08, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

How to reproduce: Open the “ScrollingBug.zip“ project Open the “SampleScene“ Enter Play Mode Scroll in the List view in the Game vie... Read more

1
votes
By Design

[WebGL] GameObjects are not rendered when they are located in Sub Scenes

Package: Entity Component System (ECS)

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Jun 22, 2023

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Version/s: 1.0.0

How to reproduce:1. Create a new project with the “3D Core” template2. Add the latest Entities Package (Window > Package Manager ... Read more

0
votes
Not Reproducible

Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...

uGUI

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Nov 22, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more

0
votes
Fixed

Some normal maps has ripple effect and appears to be lower in quality wh...

Graphics - General

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Jul 15, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1169679-Material regression.zip")2. Open the repro scene ("repro_2019")3. Notic... Read more

2
votes
Fixed

All Input Action Maps are active simultaneously when switching them with...

Package: Input System

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Jun 19, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the attached “IN-104974.zip” project2. Open the “SampleScene”3. Enter Play mode4. Press “Enter”5. Observe... Read more

0
votes
Duplicate

[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file

WebGL

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Nov 19, 2019

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Version/s:

https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more

0
votes
Fixed

[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...

WebGL

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Apr 25, 2022

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Version/s: 2021.2.16f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached project "1422852"2. Open File -> Build Settings3. Build the project4. Observe the Console E... Read more

5
votes
Active

Addressable terrain shader variants are stripped from the Player

Terrain

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Dec 04, 2025

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Version/s: 6000.0.64f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the “TerrainShaderTest.zip“ project2. Build and run the project3. Observe the Player Actual: Terrain shader... Read more

0
votes
Fixed

[Shuriken] Crashes on ParticleSystemParticles::element_assign with uniqu...

Shuriken

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Mar 21, 2016

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Version/s: 5.4.0b10

Steps to reproduce: 1. Download and import attached project.2. Press play.3. Wait for 3-5 secs. Crash! Notes: Sometimes windows just... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

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