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Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce:1. Create a new project2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Se... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more
[Android]Particle system is rendered with Artifacts Android when using O...
Steps to reproduce:1. Open user's attached project "Foliage_Test.zip"2. Build it to Android3. Notice the purple artifacts on the top... Read more
[HDRP] Debug mode will turn off if you move around in a scene
1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy >... Read more
[2021.3] The view with the View Tool changes very slow when the project ...
How to reproduce:1. Open the attached project “IN_12133”2. Open “SampleScene” in Scenes3. In Tools select View Tool4. Try to shift t... Read more
Switching canvas render mode to overlay doesn't show canvas' content
1. Load attached project2. In the Hierarchy tab, select the Canvas object3. under the canvas component, change the render mode to sc... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation