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Increased Memory usage when Update Mode 'On Demand' Realtime lights are ...
Reproduction steps:1. Open the attached “lights-memory-tests.zip” project2. Open the “OutdoorsScene”3. Build and Run the Project4. A... Read more
RTHandles in URP causes memory allocation in multi-camera scenarios
Steps to reproduce:1. Open the “Defender 2D” project2. Open “Camera Stacking” scene3. Enter Play Mode4. Compare and observe memory u... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more
Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more
Android builds fail with Java 9 JDK and Unable to list target platforms ...
With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more
[iOS] Crash on il2cpp::vm::LivenessState::AddProcessObject when using So...
Reproduction steps:1. Open attached project "Case_1270230"2. Build and deploy the app to a device3. In the build click the button la... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[Android] Sound stuttering issue on Huawei Mate 20 Pro
Steps to reproduce:1. Open attached project2. Build & Run on Huawei Mate 20 Pro Expected result: sound stuttering issues should ... Read more
Scene is not rendered and RenderPass errors in WebGL when MSAA is enable...
Reproduction steps:1. Open the attached “MSAA_WebGL.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path