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In Progress
Under Consideration for 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Fix In Review for 6000.3.X
Votes
16
Found in
2021.3.47f1
2022.3.56f1
6000.0.35f1
6000.1.0b2
6000.2.0a1
6000.3.0a1
Issue ID
UUM-92619
Regression
No
Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events
How to reproduce:
1. Open the “CrashRepro“ project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Enter Play Mode
4. Wait 20 seconds
5. Exit Play Mode
Reproducible with: 2021.3.47f1, 2022.3.56f1, 6000.0.35f1, 6000.1.0b2
Reproducible on: macOS 15.2 Sequoai (Intel), Windows 10 (reported by user)
Not reproducible on: No other environment tested
Note: If issue is not reproduced first time, steps 3 - 5 need to be repeated
First few lines of stack trace:
#0 0x00000000000001 in (Unknown)
#1 0x0000010ceb9705 in CleanupAfterLoad()
#2 0x0000010cf28b94 in LoadSceneOperation::CompletePreloadManagerLoadSceneEditor()
#3 0x0000010cf28301 in LoadSceneOperation::IntegrateMainThread()
#4 0x0000010cf2b0d1 in PreloadManager::UpdatePreloadingSingleStep(PreloadManager::UpdatePreloadingFlags, int)
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