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0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

1
votes
Fixed

"Assembly for Assembly Definition File '*' will not be compiled" warning...

Scripting

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May 17, 2021

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Version/s: 2019.4.24f1, 2019.4.27f1

Reproduction steps:1. Create a new project (with any template)2. Observe the console Expected results: No warnings are thrownActual ... Read more

1
votes
Fixed

[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...

Terrain

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Jan 14, 2020

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Version/s: 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Repro:1) Create new URP (or HDRP) project.2) Add terrain.3) Bake (you can reduce resolution for faster bake times).4) When bake is c... Read more

0
votes
Duplicate

Global Illumination Draw Modes in scene view don't display Generated Lig...

Scene/Game View

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Oct 08, 2019

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Version/s: 2018.3.0b1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce:1. Open attached project ("ReproLightmap.zip")2. Open SampleScene scene3. In the Scene window at the top-left corne... Read more

0
votes
Not Reproducible

[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...

Package: Scriptable Render Pipeline HD

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Nov 18, 2019

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Version/s: 7.1.5

Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more

0
votes
Duplicate

The "Properties..." shortcut does not open the Focused Inspector window ...

Shortcut Management

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Jun 04, 2022

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Version/s: 2022.2.0a3

To reproduce: 1. Download the attached project "TestEditorShortCuts.zip" and open it in Unity2. Open the "TestingShortcuts" scene3. ... Read more

5
votes
Fixed

[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler

Profiling

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Apr 15, 2016

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Version/s: 5.3.4p3

1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Fixed

[Animation] Grand child game object have unnecessary slash added to name...

Animation

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more

2
votes
By Design

AppDomain exception events do not get called

Mono

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1411415_202220a8.zip")2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe th... Read more

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