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[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
[HDRP][AMD] Nullreference Exception thrown on setting any values in Full...
Nullreference Exception thrown on setting any values in Fullscreen Debug Mode Steps to reproduce:1. Create a new Project with 3D Tem... Read more
Unity Editor crashes sometimes after entering Play Mode when the experim...
Unity Editor crashes sometimes after entering Play Mode when using ray tracing effects. 1. What happened Unity Editor crashes someti... Read more
[Command] function crashes editor when using class as method argument wh...
To reproduce:1. Open project Expected: project will be openedActual: editor crashes Note: to open project 'UnityCrasher' script's 8t... Read more
Raycast hits are registered inconsistently when raycasting on a GameObje...
How to reproduce:1. Open the attached user project “Bug - RaycastsMissExtremelyHighPolyMesh.zip“2. Open Scene “TestScene“3. Enter Pl... Read more
Crash on pressing "Generate Lighting"
Steps to reproduce: 1. Open the attached project2. Press bake3. Crash :) Noticed that this most reliably reproduces on macOS. It is ... Read more
Error when going into playmode with Maximize on Play
Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more
IDs of "Graphics (Estimated)" allocations are shown without details in t...
How to reproduce:1. Open the "IN_36548" project2. Open Window -> Analysis -> Memory Profiler3. Open the "Compare Snapshots" ta... Read more
Timeline Asset is selected after File New
The Timeline Asset is selected and displayed in the Timeline window after a File > New operation.This is not only wrong, but very... Read more
[RemoteConfig] Placeholder message gets superimposed on added setting wh...
Placeholder message in settings in remote config window gets superimposed on any unsaved setting. User should be intimated about any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open