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0
votes
Fixed

[ECS] Not enough types are returned when creating companion entity's Mul...

Package: Entity Component System (ECS)

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Feb 08, 2020

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Version/s: 0.7.0-preview.19

Reproduction steps:1. Open the attached project ("case_1217971-ConversionTour.zip")2. Open the repro scene ("New Scene")3. Enter Pla... Read more

0
votes
Duplicate

Asset Store and Unity Version Control buttons have two tooltips

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Jul 15, 2025

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Version/s: 6000.3.0a2

Steps to reproduce:1. Create a new project2. Hover mouse over Asset Store or Unity Version Control button icons3. Hover mouse on the... Read more

0
votes
Fixed

Crash on GetSpriteAtlasDependenciesFromBinary when opening specific project

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Dec 02, 2024

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Version/s: 6000.0.28f1, 6000.1.0a5

Reproduction steps:1. Open the attached “TestUnity6.zip” project2. Observe the crash Reproducible in: 2023.1.0b2. 6000.0.28f1, 6000.... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Fixed

"MissingMethodException: Constructor on type 'UnityEditor.SceneViewCamer...

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May 22, 2023

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Version/s: 2023.2.0a16

How to reproduce:1, Open the attached project "test.zip"2, Select "Main Camera" in the Hierarchy window Expected results: No errors ... Read more

0
votes
Not Reproducible

[BugReporter] [UI] Search results might have tooltips with full title text

Bugreporter

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Sep 21, 2016

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Version/s: 5.5.0b4

Search results in Bug Reporter should be or viewable on re-sizing or a tooltip with full text should be added. To repro:1. Enter som... Read more

0
votes
Fixed

[Editor][VR] VR SDK's that have additional properties near their title a...

XR SDK

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May 14, 2019

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Version/s: 2019.3.0a3

How to reproduce:1. Open attached project2. Go to XR Settings and add Oculus as SDK3. Observe that SDK title is not rendered correct... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
Fixed

"Count" option exists as a function for the UI Toolkit filter

UI Toolkit Graphics

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Oct 24, 2025

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Version/s: 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce: Create and open a new project Create and open a new UI Document Add a Visual Element in the Hierarchy of the UI Bu... Read more

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