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0
votes
Not Reproducible

[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...

Package: Scriptable Render Pipeline HD

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Nov 15, 2019

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Version/s: 7.1.4

How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more

0
votes
Fixed

[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...

Linux

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Sep 30, 2022

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Version/s: 2022.1.18f1, 2022.2.0a5

Reproduction steps:1. Open the attached project “IN-15122.zip”2. Open the “Assets/Scenes/Repro.unity” scene3. In the Hierarchy Windo... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "FuzzyEditor"3. If "Fuzzy Logic" tab is open - close it4. In top menu, ope... Read more

0
votes
By Design

Unity 5.6.1p4 platform download links are broken

Deployment Management

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Jun 14, 2017

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Version/s: 5.6.1p4

To reproduce:1. On any project, go to Build Settings...2. Select any platform that requires downloading (excluding Xbox One) and cli... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Fixed

[Editor][VR] VR SDK's that have additional properties near their title a...

XR SDK

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May 14, 2019

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Version/s: 2019.3.0a3

How to reproduce:1. Open attached project2. Go to XR Settings and add Oculus as SDK3. Observe that SDK title is not rendered correct... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
Fixed

[GI - Lightmapper] Invalid texels are not treated the same way in CPU an...

Progressive Lightmapper

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Nov 12, 2019

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Version/s: 2020.1

Invalid texels are not treated the same way in CPU and GPU lightmapper:When a ray (launched by lightmapper baking) hit a backface we... Read more

0
votes
By Design

One Viewport becomes not visible in the Game view when changing the View...

Universal RP

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Oct 14, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1

How to reproduce: 1. Open the user-attached “URPSampleScene.zip“ project from Google Drive2. In the Hierarchy select “Main Camera“ o... Read more

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