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Light is not fully displayed when Lightmap Encoding is set to Low or Med...
Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/lightbake_error.unity“ Scene3. Navigate to Edit > Proje... Read more
ScreenCapture CaptureScreenshotAsTexture failed to generate texture when...
How to reproduce:1. Open attached project "ScreenshotBugStripped.zip" and scene "SampleScene"2. Enter Play mode3. In Game View, set ... Read more
The themes are not accessible when using UI Builder
Reproduction steps: Open the “UIBuilderBugs.zip” project Create and open a new UI Document Observe themes Expected result: Dark Them... Read more
[Android] Enabling the new input system causes mobile build to not autor...
-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more
Changes in the Services tab are not saved in UnityConnectSettings file u...
How to reproduce:1. Create a new project or open any existing one2. Open Services tab3. Turn Ads on4. Navigate to the project direct... Read more
Shader Warning in 'TraceVirtualOffset' is being thrown after creating a ...
How to reproduce:1. Create a new 2D (URP) Project2. Observe the Console Expected result: No Errors or Warnings are being thrownActua... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more
Crash on core::StringStorageDefault<char>::assign when opening the project
Reproduction steps:1. Open the attached project “Verification.zip“ Expected result: Editor is openedActual result: Editor crashes Re... Read more
[HDRPWizard] Fix All button is shown even if there are no converters for...
Steps to reproduce: Download the attached project and open it in Unity. Open the HDRP Wizard: Window > Rendering > HDRP Wizard... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch