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Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs
To reproduce: 1. Open project attached by the user on Mac PC 2. Hit play and notice that correct answer is printed in console by scr... Read more
[HDRP][Compositor] Cubes not identical when rendered on different Compos...
Reproduction steps: 1. Open attached project "Compositor.zip" and scene "SampleScene" 2. In Scene View, observe Background Objects -... Read more
Unity crashes at mono_add_process_object while importing project
Steps to reproduce: 1. Download 922277_repro.zip 2. Open project 3. While importing Unity crashes Results: Unity crashes Reproduc... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce: 1. Open the attached "1271674_Listview.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any TextFie... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p2 2. build mac standalone 3. run it. Expected: goes into fullscreen, at native display resolution (t... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[Android][2DRP] Scene is not rendered on GLES2 build on devices with And...
Steps to reproduce: 1. Open attached project 2. Make sure OpenGLES2 is set as the only Graphics API in Player settings 3. Build and ... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view