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Crash on RaiseException when entering Play Mode with a Material that has...
Steps to reproduce: Open the attached Project Open Scene "SampleScene" Navigate to File > Build Profiles > Web and select "Swi... Read more
SceneView toolbar always calls Use() for EventType.MouseUp when the GUIU...
Reproduction steps:1. Open the attached project "ReproProj"2. Click on the Scene View window and press “P“ on the keyboard to enable... Read more
Mesh in preview does not have lightning when "Rendering Layer Mask" is s...
Reproduction steps:1. Open the user's attached project2. Select "ExampleAssets/Sphere"3. In the Inspector, make sure that the "Rende... Read more
"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...
How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
[Linux] Scene view doesn't render when using a URP 2D renderer
How to reproduce:1. Create a new project using the “URP 2D” template2. Observe the Scene view Expected result: the Scene view render... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
[ECS] Crash on block_remove when adding more values to DynamicBuffer tha...
How to reproduce:1. Open the "ECS_Crash.zip" project2. Open the "Main.unity" scene3. Press Play4. Wait Actual result: Unity crashes.... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce:1. Open the attached project2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose An... Read more
Crash on mono_traverse_object_internal when exiting Play mode on a speci...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Exit the Play mode4. Repeat from step 2 Expecte... Read more
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