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0
votes
Fixed

[URP] Custom Renderer Feature is not being serialized

Package: Scriptable Render Pipeline Universal

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Nov 05, 2019

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Version/s: 7.1.2

Steps:1. Download attached zip (URPRenderFeature.zip)2. Delete Library folder and open project 3. On ProjectView select "URPAsset_de... Read more

1
votes
Fixed

[Shuriken] Visual artifacts and popping effect when particles overlap ea...

Shuriken

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Apr 12, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Download and import attached project.2. Open scene: PartTest3. Press play4. Try to disable some game objects ... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Fixed

Error "GetLocalizedString is not allowed" when dragging polygon sprite t...

2D

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Jan 15, 2016

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Version/s: 5.4.0b2

How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more

0
votes
Fixed

[VideoPlayer] Playing video clip after switching the Editor from Metal t...

Video

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Feb 02, 2017

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Version/s: 5.6.0b6

Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more

0
votes
By Design

UNITY_SAMPLE_TEX2DARRAY returns incorrect results

Texture

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps:1. Open the attached project “Shader Sampling Test”2. Enter Play mode Expected result: Both of the cubes are gree... Read more

0
votes
Duplicate

[Perforce] Edit Changeset does not display the full text previously ente...

Version Control

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.11f1, 2020.1

How to reproduce:1. Create a new project2. Connect it to Perforce3. Submit any file in Project window to Version Control (Right-Clic... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

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Feb 10, 2016

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Version/s: 5.3.2p2

To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

Mesh

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May 24, 2023

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Version/s: 2022.2.17f1

How to reproduce:1. Open the attached “IN-41474” project2. In the Build Settings enable Development Build3. Build the project and in... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

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