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0
votes
Fixed

A List type variable's name is not vertically aligned to other variables...

Serialization

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Nov 12, 2020

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Version/s: 2020.2.0a13, 2020.2.0b11, 2021.1

How to reproduce: 1. Open the user's attached "ReorderableListTest" project 2. Open the Scene "SampleScene" 3. In the Hierarchy sele... Read more

0
votes
Fixed

Custom packages are not importing into Unity

Asset - Database

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1

Reproduction steps: 1. Open user-submitted project 2. Navigate to Assets -> Import Package -> Custom Package... 3. Import any custom... Read more

0
votes
Won't Fix

Crash on GC_make_disappearing_links_disappear when generating font atlas

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Jun 28, 2023

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Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.1f1, 2023.2.0a20

Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open the Font Asset Creator window (Window > TextMeshPro > Font A... Read more

0
votes
Won't Fix

Player crashes after the splash screen when the project contains Entities

Package: Entity Component System (ECS)

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Feb 14, 2023

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Version/s: 0.51.1

How to reproduce: 1. Open the attached “repro-project” 2. File → Build Settings and click Build, make sure that Development Build ... Read more

0
votes
Fixed

[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...

Package: TextMeshPro

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Apr 08, 2021

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Version/s: 3.0.4

Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Fixed

SceneManagerSetup::IsValid returns true for setup which has active scene...

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Sep 15, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project. 2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) ... Read more

6
votes
Fixed

[XR][Oculus GO][Oculus Quest] built-in shader is causing right eye to fl...

XR SDK

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Apr 25, 2019

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Version/s: 2018.3.5f1

To reproduce: 1. Open attached project "OculusGlassShaderBug.zip" (or any project containing objects with material that user Unity's... Read more

0
votes
Fixed

[UIElements] StyleEnum is creating boxing allocations

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Nov 06, 2019

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Version/s:

StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more

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