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0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more

0
votes
Fixed

Shader errors are thrown after opening a VR, Mixed Reality and AR Mobile...

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Aug 29, 2025

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Version/s: 6000.3.0b1

Reproduction steps:1. Create a new VR, Mixed Reality or AR Mobile template project2. Observe the Console Actual results: "Asset Pack... Read more

0
votes
Won't Fix

[Android] Addressables Web Requests Fail with a "2363380-Download Handle...

UnityTLS

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Sep 11, 2025

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Version/s: 2022.3.67f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-115345” project2. Open the Android Logcat (Window > Analysis > Android Logcat)3. I... Read more

1
votes
Duplicate

Switching to Vulkan crashes editor

Graphics - General

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Nov 07, 2019

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Version/s: 2019.3.0b10

RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Fixed

Object cannot be picked from the Object Picker when calling UnityEngine....

IMGUI

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Mar 29, 2022

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Version/s: 2020.3, 2020.3.32f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project "Object Picker Issue.zip"2. Select "ObjectWithCustomInspector" in the Hierarc... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
By Design

UI Builder inspector’s checkbox fields can be activated when clicking an...

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Feb 03, 2025

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Version/s: 2021.3.48f1, 2022.3.57f1, 6000.0.36f1, 6000.1.0b4, 6000.2.0a1

Steps to reproduce:1. Create a new project2. Create and open a new UI Document (Assets → Create → UI Toolkit → UI Document)3. Add a ... Read more

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