Search Issue Tracker

8
votes
By Design

VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...

UI Toolkit Framework

-

Aug 30, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more

0
votes
Duplicate

Unity crashes when calling GameObject.Destroy() on an "empty" GameObject

Scripting

-

May 24, 2017

-

Version/s: 5.6.1f1

Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more

0
votes
Won't Fix

[Metal] Constant buffer state is invalid error is thrown when HDRP Water...

Metal

-

Apr 15, 2024

-

Version/s: 6000.0.0b15

Steps to reproduce: 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4. Observe the C... Read more

1
votes
Duplicate

Switching to Vulkan crashes editor

Graphics - General

-

Nov 07, 2019

-

Version/s: 2019.3.0b10

RPs tested: URP, HDRP, Standard (Occurs in all three) Version tested: 2020.1.0a12, 2019.3.0b10, 2019.2.8f1 Does not occur on 2019.2.... Read more

3
votes
Won't Fix

[TextMeshPro] Warnings are thrown when adding TextMeshPro package

Text (TextMeshPro)

-

Jun 12, 2024

-

Version/s: 2021.3.39f1, 2022.3.32f1

Reproduction steps:1. Create a new 2D URP project2. Click Window > Package Manager3. Click “Add package by name…”4. Enter “com.un... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

-

Apr 23, 2015

-

Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

0
votes
Fixed

Texture2D creates DXT texture when the unacceptable texture size is given.

Texture

-

Oct 28, 2022

-

Version/s: 2020.3.41f1

Reproduction steps: 1. Create a new project2. Import the attached Script (DXTTest.cs)3. Run Script (Menu Entry > Bug Test > DX... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

-

Mar 01, 2016

-

Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

-

Nov 05, 2019

-

Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.