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GameObject appears as "deleted gameobject" in Hierarchy when importing a...
How to reproduce:1. Open attached project "IN-121121"2. Open "LoadModelFromZipFile" Scene3. Enter Play Mode4. In Game View, press "L... Read more
[Android] Unity Ad return app to Lock screen
How to reproduce:1. Open the attached "UnityAdsBug.zip" project2. Build and run it on an Android device3. Press on the button in the... Read more
[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps:1. Download "repro_1153358_1930a1" from the link below2. Switch build target to Android and make sure that "Build App Bu... Read more
[iOS][Android] AR Foundation project crashes when having more than one A...
Steps:1. Build and Run user's attached project for iOS or Android2. In Player, press ARScene1, Back, ARScene2, Back Expected: game r... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce:1. Update Android SDK Tools to 25.3.1- In Mac open Android Studio -> Check for updates and update Android Studio... Read more
[ProBuilder] Unable to select Face/Vertex of the game object when using ...
[ProBuilder] Unable to select Face/Vertex of the game object when using PB toolbar. Face(s)/vertice(s) are not selected when using t... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce:1. Open the "LoaderScene" in the attached "NormalMapIssue" project2. Make sure Addressables package is installed3. ... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce:1. Create a new URP Template project2. On Project View search "t:Material"3. Drag the slider on ProjectView to maxi... Read more
Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 up...
Reproduction steps Create a HDRP project Open package manager & Add AMD package Edit Project Settings --> Enable dynamic reso... Read more
Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene lo...
How to reproduce:1. Open the “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode4. Wait 20 sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template