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0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

HD RP

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May 30, 2023

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Version/s: 2021.3.26f1

Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more

0
votes
Fixed

[LWRP] Area Light does not generate light when its Shape is set to Disc

Package: Scriptable Render Pipeline Lightweight

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Aug 07, 2019

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Version/s: 7.0.1

Repro steps:1. Open attached project2. Open Game view3. Select "Area Light" in the Hierarchy4. In the Light component, change the Sh... Read more

2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more

0
votes
Won't Fix

[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...

Package: Scriptable Render Pipeline HD

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Jun 25, 2019

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Version/s: 1.1.8-preview

How to reproduce:1. Open the attached project("Test_2018.3.6f1")2. Go to Project > Assets > Scenes > Sample Scene3. Observe... Read more

0
votes
Fixed

URP FullScreenPassRendererFeature shader is not visible in built player

Entities Graphics

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Apr 17, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Download and open the attached project2. Add a Camera and position it to view the "Capsule" GameObject3. Build a... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
By Design

Render Texture Depth Stencil Format displays enum values instead of huma...

Texture

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Mar 01, 2023

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Version/s: 2021.3.18f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4

Reproduction steps:1. Open the attached project “IN-31025”2. Select “New Render Texture” in the Project window Expected result: The ... Read more

0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

0
votes
Active

Shader Graphs are re-imported every time the project is opened when Dyna...

Shader System

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Feb 12, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Reproduction steps:1. Open the attached “IN-130562” project2. Close and re-open the project3. Observe the Import Activity window (Wi... Read more

0
votes
Fixed

UI inconsistencies in the Project Settings window Multiplier section tha...

Package: Dedicated Server

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Sep 30, 2024

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Version/s: 1.3.0

How to reproduce:1. Open the “MPPM_VP“ project2. Open the “Edit/Project Settings/Multiplayer“ window3. Observe the Server-Client bar... Read more

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