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Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce: 1. Open the attached '1324097.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select Canvas > Button 4. In ... Read more
Multi tap and Hold Interactions are not fired after running a test when ...
How to reproduce: 1. Open the attached "1295178_Repro" project 2. Open the "Double Click" Scene 3. Open the Test Runner window (Wind... Read more
[Android][Post processing] Visual artifact occurs when using Post proces...
Reproduction steps: 1. Open the attached project “BugRepro” 2. Open the “Assets/Scenes/test.unity” scene 3. Build and Run on And... Read more
[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more
Binding is not supported for Hash128 warning spamming the console when i...
Repro steps: - create a new project with 2023.1 latest and any template - add a 2d image to the project - inspect that image ... Read more
[Animation] AnimationClips from Asset Store do not play in Preview
[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce: 1. Create a new project. 2. Go to Project w... Read more
[UI Toolkit] left click no longer works in runtime
*Steps to repro:* # create a uXML document with a button, toggle and text field and save the file. # in the main unity hierarchy... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce: 1. Open attached project "1294627.zip" 2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte... Read more
[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...
I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more
HDRP uses real world light values - switching between URP to HDRP result...
The default skybox exposure level for HDRP is 12, meaning that when you switch from URP to HDRP, you end up with a skybox that pushe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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