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Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
[Forma Render] NullReferenceException in UnityEngine.UIElements.PanelRay...
Reproduction steps:1. Open the “Validation“ project2. Enter the Play Mode3. Observe the Console Expected result: no NullReferenceExc... Read more
Memory usage increases by 100Mb in mobile builds until a crash occurs wh...
How to reproduce:1. Open the “MemoryOverflow.zip” project2. Connect a mobile device to your machine3. In Build Settings check Develo... Read more
[Editor] Some terrain component's tooltips aren't displayed
Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. Select T... Read more
Use legacy light probe sample counts is enabled for newly created projects
Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more
GameObject View actions like align or move don't work
To reproduce:1. Create new scene2. Select camera3. Use "Align to view" or "Move to view command" either by selecting it from toolbar... Read more
[OpenXR] OpenXR plugin throws errors when developing without connected V...
Steps to reproduce:1. Open the attached user's project "TestProjectBugReport.zip"2. Make sure the OpenXR is selected as the XR plugi... Read more
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more
Menu Validate functions are called when a not-related function is triggered
Steps to reproduce:1. Open the “IN-16767_NestedMenuCheckedErrorReproduction” project2. Go to NestedMenuTest → Settings → Enable Alph... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering"- Press Play in the Editor and le... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid front face configuration when building with GraphicsAPI set to WebGPU
- WebGL builds report wrong screen resolution if "matchWebGLToCanvasSize" is set to "false"
- List<T> in the Inspector does not update values when changed through Dropdown menu
- Crash on keywords::LocalSpace::Find when reimporting specific assets
- “Command Line Arguments” window in Hub becomes distorted with long project names