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0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

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Dec 07, 2016

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Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more

1
votes
Won't Fix

Context menu doesn't appear when trying to right-click Timeline manual b...

Package: Timeline

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Mar 17, 2023

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Version/s: 1.6.4, 1.7.4, 1.8.0, 1.8.2

Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Open the Timeline w... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

0
votes
Fixed

Screen.SetResolution works incorrectly when DPI scaling is set to anythi...

Windows Store Apps

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Jan 30, 2017

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Version/s: 5.6.0b3

Workaround: divide 96 by logical DPI and then multiply that with the width and height of the resolution before calling Screen.SetRes... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

Baked shadows are missing on lightmapped terrains when baking with GPU P...

Progressive Lightmapper

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Aug 03, 2022

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Version/s: 2023.1.0a4, 2023.2.0a1

Steps to reproduce: Download and open LightmapAA.zip project Open TestScene03 Make sure that Progressive GPU is selected as the baki... Read more

0
votes
Fixed

IL2CPP build crashes on Virtual Generic method call with Faster (smaller...

IL2CPP

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Aug 23, 2022

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Version/s: 2022.1.12f1, 2022.2.0b4, 2023.1.0a4

Reproduction steps: Open the attached project(“Crash_Symbols.zip”) Press File>Build and Run Expected result: Build successfully r... Read more

0
votes
By Design

Multi - editing a property changes it only for one object if objects hav...

IMGUI

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Jun 01, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip)2. Open "test" scene3. Select a, b and c game objects... Read more

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