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0
votes
Duplicate

Incorrect memory leak detection when using UnsafeUtility.SetLeakDetectio...

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Feb 17, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3

Reproduction steps:1. Open the attached project “MemoryLeakBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4.... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Fixed

Only "ArgumentNullException: Value cannot be null" is displayed instead ...

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Nov 22, 2024

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Version/s: 2022.3.53f1

How to reproduce:1. Open the “ArchTest” project2. Open the “SampleScene”3. Observe the Console Expected result: The list of errors i... Read more

0
votes
By Design

PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...

Android

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit-&gt;Project Settings...-&gt;Playe... Read more

3
votes
Won't Fix

[Linux] Frame rate gets capped in Player when two high refresh rate moni...

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Download and open the attached project: "LinuxBug-MultiScreen.zip"2. Make sure you have two high refresh rate ... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

Editor Windows overlay on the Main Screen when Mac wakes from sleep

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Jul 03, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.9f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Create and open a new Project2. Create a separate Window with Project, Hierarchy, Inspector, and Game View3. Mov... Read more

0
votes
In Progress

[App UI] StoryBook window allows excessive horizontal resize and left se...

Package: App UI

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Aug 22, 2025

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Version/s: 1.2.1, 1.3.1, 2.1.1

Steps to reproduce: Create a new Unity Project open Window → App UI → StoryBook Resize the App UI – StoryBook window horizontally Ob... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

1
votes
Fixed

[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...

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Dec 11, 2024

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Version/s: 2021.3.45f1, 2022.3.55f1, 6000.0.31f1, 6000.1.0a8, 7000.0.0a1

Steps to reproduce: 1. Open the "WebCamTextureTest.zip" project 2. Go to File &gt; Build Settings and switch to the iOS Platform 3. ... Read more

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