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Create table button is hidden with a massive number of locales
To reproduce: open attached project (80+ locales) Go to Window -> Asset Management > localization Tables Actual result: Create... Read more
[Backport] Build is launched in the wrong Display when Main Display is c...
Reproduction steps:1. Open the attached project "Display test"2. Check your Display settings3. Build and Run project4. Notice that t... Read more
InspectorWindow: Text of Prefab becomes blurry in the name field in the ...
Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce:1. Create a new URP project or open an existing one2. Install Visual Effect Graph package3. Create a new VFX grap... Read more
Unable to get textureOverrideSettings from BuildPipeline.GetBuildTargetN...
Reproduction steps: Open the attached project “PlatformStringTest.zip“ Run the menu item PlatformSettings > GetSettingsForSwitch ... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
"Assembly with name 'Unity.InternalAPIEditorBridge.005' already exists" ...
Steps to reproduce: 1) In an empty Unity project, edit the Packages/manifest.json file and set its contents to the following: {"depe... Read more
Shader Warning in 'TraceVirtualOffset' is being thrown after creating a ...
How to reproduce:1. Create a new 2D (URP) Project2. Observe the Console Expected result: No Errors or Warnings are being thrownActua... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
Custom SettingsProvider tabs have smaller left margins than default Sett...
How to reproduce:1. Open user's attached project2. Open Preferences window3. In Preferences window select 'External Tools' tab and i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field