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0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more

0
votes
Fixed

Crash on assertion "condition is_ok (error) not met" when entering the p...

Mono

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Jan 12, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Create a new project2. Import attached Test.cs Script to the project3. Attach a Script to an Object that is in... Read more

0
votes
Fixed

[tvOS] Empty project crashes on launch on Apple TV devices

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Sep 19, 2022

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Version/s: 2022.2.0b8

Steps to reproduce: Open a new Unity project Switch to tvOS target Build the project Open the generated Xcode project and try to bui... Read more

9
votes
Fixed

Crash on UI::Canvas::GetRenderMode() const when changing levels

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Sep 27, 2022

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Version/s: 2021.3.11f1

Reproduction steps:1. Open the user’s attached project2. Go to File → Build Settings and make sure that the selected Platform is iOS... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

0
votes
Fixed

[EventTrigger] EventTrigger does not trigger the events on WebGL builds

IL2CPP

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Oct 08, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more

0
votes
Fixed

GameObjects are being highlighted when dragging the scroll bar in Hierar...

Scene Hierarchy

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Mar 20, 2020

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Version/s: 2018.4, 2018.4.0f1, 2020.1.0b2, 2020.2

How to reproduce:1. Open the attached (Repro.zip) project2. Open the "SampleScene" Scene3. Drag the Hierarchy Window scroll bar Expe... Read more

0
votes
Fixed

[WebPlatform][Android] App crashes on launch on some devices with "TypeE...

Web Platform

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Jan 12, 2022

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Version/s: 2022.2, 2022.2.0a1

How to reproduce:1. Open the attached project2. Select WebGL platform3. Build the project4. Navigate to the build folder through the... Read more

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