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0
votes
Fixed

Crash when changing large asset's Mesh Compression

Asset Importers

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May 24, 2022

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Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Fixed

TerrainLitDepthNormalsPass is using uint4 instead of uint for outRenderi...

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Sep 11, 2025

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Version/s: 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Reproduction steps:1. Create a new URP project2. From the Project window, search for “TerrainLitDepthNormalsPass.hlsl” and open it (... Read more

1
votes
Fixed

vSyncCount is ignored on macOS Standalone Player

iOS

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Oct 02, 2024

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Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1, 6000.1.0a1

Reproduction steps:1. Open the “IN-85661.zip” project2. Build and Run the project3. Observe the frame counter in the middle of the s... Read more

0
votes
Won't Fix

[Lighting] Point Light cookie non-cube texture unassigns the texture wit...

Shadows/Lights

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Jan 13, 2020

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Version/s: 2018.4.14f1, 2020.1.0a18

Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more

0
votes
Fixed

Memory leak when previewing a prefab with a scene that has many lights

Universal RP

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May 31, 2022

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Version/s: 2022.1.0b7, 2022.2.0b4, 2023.1.0a5

Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more

1
votes
Duplicate

"Unhandled exception at 0x00007FFD58D4CC91 (GameAssembly.dll)" is thrown...

Package: OpenXR Plugin

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Mar 22, 2023

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Version/s: 1.6.0, 1.7.0

How to reproduce: Open the attached project "test21_3_1_16.zip" Build the project for UWP Open the built Solution Deploy on HoloLens... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Fixed

Crash on WorkerLicense::HasEntitlement when starting the Editor

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Jul 22, 2025

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Version/s: 6000.0.60f1, 6000.1.0f1, 6000.2.0b9, 6000.3.0a2

No reproduction case. Crash likely occurs when there is a missing or unavailable license file during Editor startup. Assuming the fo... Read more

0
votes
Fixed

Color of baked Lightmaps is incorrect when a Material with Emission is p...

Progressive Lightmapper

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce:1. Open the attached project2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected3. Make s... Read more

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