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0
votes
Fixed

ObjectDisposedException thrown when removing elements from a serialized ...

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Aug 29, 2022

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Version/s: 2021.3.8f1, 2022.1.6f1, 2022.2.0a3

Reproduction steps:1. Open the user’s attached project2. Click “Assets/new data.asset”3. In the Inspector window, click “+” a couple... Read more

0
votes
Fixed

Error when going into playmode with Maximize on Play

Window management

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Feb 29, 2016

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Version/s: 5.3.3p2

Reproduction steps:1. Open the attached project2. Check the "Maximize on play"3. Play - Note, Changing layout fixes the problem Actu... Read more

0
votes
Fixed

[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...

Visual Effects - Legacy

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Jan 23, 2020

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Version/s: 2020.1.0a20

when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more

8
votes
Duplicate

[HDRP][macOS] Depth of Field effect becomes black in Game view when Focu...

HD RP

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Feb 04, 2020

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Version/s: 2019.3.0b6, 2019.3.0f6, 2020.1

Reproduction steps:1. Create an HDRP project2. In the Hierarchy window select "Post Process Volume" GameObject3. In the Inspector wi... Read more

0
votes
Fixed

Polybrush paints textures with the right mouse button when navigating in...

Package: Polybrush

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Jul 27, 2022

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Version/s: 1.1.3

Reproduction steps: Open the user attached project Open “SampleScene” scene Select “Plane” GameObject in Hierarchy Go to Tools → Pol... Read more

0
votes
Not Reproducible

[Android] [iOS] [WWW] Cannot load specific jpg from StreamingAssets usin...

Mobile

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Feb 14, 2016

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Version/s: 5.3.1f1

To reproduce:1) Open attached project and scene in it2) Switch platform to Standalone3) Play the scene in editor - note that the pho... Read more

2
votes
Won't Fix

EditorSceneManager sceneOpened and sceneOpening events are not called wh...

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Jul 01, 2022

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Version/s: 2023.1.0a1

Reproduction steps:1. Open the attached project2. Observe the Console Output Expected result: sceneOpening / sceneOpened logged in t... Read more

5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

0
votes
Fixed

[GLCore] Creating empty render texture, has its color uncleared

OpenGL

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Feb 25, 2016

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Version/s: 5.2.2p3

Info:New render textures in opengl core have its color uncleared. Also even after the play it still showed in project view. Project ... Read more

0
votes
By Design

Changes made to instance of prefab aren't recorded if previously SetActi...

Scene Management

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Mar 31, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Open attached project2. Open "Editor/ShowBug.cs" script3. Script creates instance of prefab, then prefab has ... Read more

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