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0
votes
Fixed

Scene Template Inspector UI does not show Single dependency

UI Toolkit Controls

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Nov 16, 2022

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Version/s: 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1

Reproduction steps: Open the user’s attached project “SceneTemplateTest2021” In the Project window select “Assets/Template/ThisTempl... Read more

1
votes
Active

Error "InvalidOperationException" is thrown when running test in Test Ru...

Package: Entity Component System (ECS)

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Apr 24, 2022

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Version/s: 0.51.0-preview.32

How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

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Jan 11, 2020

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Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

[Mali][Procedural Instancing] Pink shape is rendered instead of particle...

Mobile Graphics

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Jan 10, 2020

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Version/s: 2020.1.0a19

How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more

0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

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Jun 15, 2022

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Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

0
votes
Active

Decal Projectors of Prefabs appear less faded in Scene view

Materials

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May 09, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-100224-Decal” project2. Open the “OutdoorsScene”3. Open the “cube” Prefab (Assets > pre... Read more

3
votes
Fixed

[BiRP SG] Multiple errors appear when compiling a ShaderGraph shader's c...

Shader System

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May 02, 2024

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Version/s: 2022.3.26f1

Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/Shader Graph/Color Changing Sha... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Fixed

Shader Graph Node Reference samples become dirty on opening

ShaderGraph

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Jul 17, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Open the "ShaderGraphET" project2. Go to Assets -> Samples -> Shader Graph -> 17.0.3 -> Node Referen... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

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