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Popup windows do not close when clicking outside of their window if they...
How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more
[Mali][Procedural Instancing] Pink shape is rendered instead of particle...
How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more
Nondeterministic build when building Asset Bundle containing shaders
Reproduction steps:1. Open "Test.bat" from project directory and make sure the path of Unity.exe is correct2. Run "Test.bat"3. Wait ... Read more
Temporal Anti-aliasing is still visible in Game view when turning Anti-a...
How to reproduce:1. Open the attached project “TAASponza.zip“2. Open Scene “Sponza“ (Assets/SponzaHDRP/Scenes)3. Drag and drop the “... Read more
Missing Cinemachine package when creating a project with the Essentials ...
Reproduction steps:1. Create a project using Essentials Pathway template2. Open the “Assets/_Unity Essentials/Scenes/-1_Starter_Scen... Read more
Settings Search results not always matching search term correctly
Steps to reproduce: Open a Project. Open Edit > Project Settings View Player > Other Settings > Rendering and observe the "... Read more
Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Pl...
How to reproduce:1. Open the attached “IN-129497.zip” project2. Open the “ModernTerrainScene”3. Enter Play Mode4. Ensure Scene View ... Read more
[HDRP] Multiple Shader warnings are thown in the Console when building
Steps to reproduce:1. Create new project using High Definition 3D Template2. Import Water Samples (PM > High Definition RP > S... Read more
Number of Sub-Emitter particles is higher when Play Mode is on
How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs