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0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more

1
votes
Fixed

FSBTool ERROR: Internal error from FMOD sub-system messages are thrown w...

Platform Audio

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Jul 12, 2022

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Version/s: 2022.2.0b1, 2023.1.0a3

{}How to reproduce{}: Open the attached project named "AudioImportCase" After the project opens, observe the Console window - it sho... Read more

0
votes
Fixed

[Addressables] Built in Group can be marked as default, which causes Nul...

Package: Addressables

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Jul 15, 2019

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Version/s: 0.8.6, 1.1.5

How to reproduce:1. Open the attached project ("case_1169726-LWRP-Asset-Bundles-Dependencies")2. Try building Player Content Expecte... Read more

0
votes
Fixed

Use legacy light probe sample counts is enabled for newly created projects

Progressive Lightmapper

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Jan 17, 2020

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Version/s: 2019.3, 2020.1

Steps to reproduce: 1. Create a new project using any template2. Open Project Settings > Editor3. Notice that "use legacy light p... Read more

0
votes
Won't Fix

[GearVR] Unity Splash screen hang then load

XR SDK

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Mar 02, 2016

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Version/s: 5.3.3p2

1) Download the attached project2) Revert your unity version to a Personal edition if not already in Personal edition (We need the u... Read more

0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

0
votes
Fixed

[Splines] Mirrored and Continuous tangents conversion aren't synced with...

Package: Splines

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Mar 28, 2022

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Version/s: 2.0.0

1. Create a default Circle shape2. Select a knot 33. From its inspector, notice the rotation is set to 225 on the Y axie4. Set the Y... Read more

0
votes
Not Reproducible

[Block] Gradients with high intensity sampled with a per-particle attrib...

Package: Visual Effect Graph

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May 30, 2019

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Version/s: 7.0

Gradients with a high intensity (i.e. 10) flicker. Repro steps:1. Import the attached vfx.2. Activate color, observe expected behavi... Read more

0
votes
Fixed

Crash when opening project

Shader System

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May 25, 2022

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Version/s: 2023.1.0a9, 2023.2.0a1

Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The project crashes Reproduc... Read more

1
votes
By Design

The "Invalid subscript 'positionOS'" error appears when using the URP pa...

Universal RP

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Mar 02, 2023

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Version/s: 2022.2.9f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce:1. Open the attached project “ShaderError“2. Select the “Assets/LightShaft/Shaders/LightShaft.shader“ shader3. In... Read more

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