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0
votes
Won't Fix

Unrelated errors appear when you try to open a project from that was pre...

Launcher

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Feb 26, 2016

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Version/s: 5.3.3p2

To reproduce follow the steps:1. Create new project in Unity2. Close and Restart Unity to project selection window3. Delete folder p... Read more

0
votes
By Design

FBX model's GameObjects are not aligned along coordinate axes when model...

Asset - Importers

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

Reproduction steps:1. Open the attached "case_1336122.zip" project2. Load the "SampleScene"3. In the Hierarchy find and select the "... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

Mesh

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

0
votes
Fixed

[Linux] Project Settings window cannot go over Build Settings window

Linux

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Jul 25, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11

How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
Duplicate

GameObject references to itself or its Components serialized as [Seriali...

Asset - Importers

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Sep 04, 2019

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Version/s: 2019.3.0a2, 2019.3.0b1, 2020.1.0a1

Repro steps:1. Open user attached project and scene named "PolymorphicSerializationTest"2. In the Hierarchy, select "PolymorphicSeri... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

5
votes
Fixed

[Serialization] Empty class instances are not deserialized and become null.

Scripting

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Sep 11, 2019

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Version/s: 2019.3, 2020.1

To reproduce:1. Open LocalizationTests project from the link provided in the edit2. Delete the "Localization Settings.asset" and cre... Read more

0
votes
Won't Fix

[2018.4] Switching between GPUs on Device to Use setting will not render...

Metal

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Nov 25, 2019

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Version/s: 2018.4, 2018.4.13f1

The Editor will simply render red once the GPU is changed in the general settings to Automatic or AMD, on Intel it will simply rende... Read more

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