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0
votes
Fixed

[Scene Management] Reloading scene after merging in perforce causes Edit...

Scene Management

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Jan 26, 2017

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Version/s: 5.6.0b5

Regression from Version 5.4.4p2 (53da848b487a)Cannot reproduce it without Perforce, but according to stack trace assigned to Scene M... Read more

1
votes
Won't Fix

AudioSource.GetOutputData not returning data when toggled active by Time...

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project “Test-Project.zip”2. Enter Play Mode Expected results: Output Volume is above 0 after ... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

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Jun 20, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions:- Press: Press Only, Press and Release- H... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

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Sep 27, 2019

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Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce:1. Open attached project2. Open SampleScene3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reproducib... Read more

0
votes
Fixed

[Preset] MeshRenderer does not save changes on creating its preset when ...

IMGUI

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Feb 28, 2020

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Version/s: 2019.2.0a3, 2020.2.0a1

On enabling "Contribute Global Illumination" in MeshRenderer and creating its preset leads to the preset not saving the state of the... Read more

0
votes
Won't Fix

Project loading hangs when a Roslyn Analyzer is added to the project

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Sep 06, 2022

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Version/s: 2020.3.4f1, 2020.3.39f1

Reproduction steps:1. Unzip the attached folders “Coinmaster_UnityPR_2022notex.zip” and “StyleCop.zip”2. Place “StyleCop” in the Ass... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

0
votes
Won't Fix

[Shader Graph] Entries list sections overlapped with each other in Enum ...

Package: Shader Graph

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Jan 07, 2020

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Version/s: 7.1.7, 7.1.5, 7.1.1

Display Name & Reference Suffix sections are overlapped with each other in Entries under Enum / Material Quality keywords while ... Read more

0
votes
Fixed

[ProBuilder] Box Selection for Vertices does not select all some Vertice...

Package: Probuilder

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Jan 13, 2020

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Version/s: 4.4.0

How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more

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