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0
votes
Fixed

[GPU PLM] VRAM not released following a GPU PLM bake

Progressive Lightmapper

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Dec 12, 2019

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0b12, 2020.1

Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more

0
votes
Won't Fix

Addressables - Web links provided in Package Manager open in code editor...

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more

0
votes
Fixed

AssetBundle dropdown UI is placed at incorrect position when selecting a...

Asset Bundles

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May 08, 2021

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Version/s: 2021.1.0b12, 2021.2, 2021.2.0a9

How to reproduce:1. Create a new project using the 3D template2. Make a Prefab, dragging a GameObject to the Project Window3. In the... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
By Design

ListView commands “itemsAdded” and “itemsSourceChanged” are not called w...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “ListViewTest.zip” project2. Open the “ListViewTestScene” Scene (Assets > UI Docs &g... Read more

3
votes
Fixed

The Inspector rounds up float values up to a maximum of 7 digits and ove...

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Mar 18, 2025

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Version/s: 2022.3.61f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1

Reproduction steps:1. Open the attached “2088735ListBug“ project (link in the internal comments)2. In the Project window, right-clic... Read more

0
votes
Fixed

[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...

2D

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Apr 01, 2022

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Version/s: 2020.3, 2020.3.33f1

Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached "SubmeshBug.zip" project2. Load the "SampleScene"3. Select the "Mesh" GameObject in the... Read more

9
votes
Duplicate

Objects lighten up by light probes in Gamma Color Space looks too bright

Global Illumination

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Mar 07, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open case_678167 project2. Bake scene lighting (Lighting window -> Build)3. Cube t... Read more

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