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0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Won't Fix

Editor dropdown (EditorGUI.Popup) is immediately closed when selecting d...

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Jul 10, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the attached “IN-79886“ project2. Open the “SampleScene“3. In the Hierarchy window select the “Text (TMP)“ ... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

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May 18, 2022

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Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

0
votes
Postponed

[UI][TerrainInspector] Terrain texture selection outline is subtle

Terrain

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Jan 25, 2017

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Version/s: 5.6.0b5

Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to 'Paint Texture' tab... Read more

2
votes
Not Reproducible

[WebGL] Xmlreader parses data incorrectly

WebGL

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Mar 09, 2015

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Version/s: 5.0.0f4

1. Build to WebGL2. Copy "data.xml" from project folder to folder where the index.html of the built game is3. Run the built project4... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

0
votes
Won't Fix

[Android] View fractures while rendering a quad and adjusting the orthog...

Mobile

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Feb 26, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more

0
votes
Fixed

[Inspector] Component isn't placed at the bottom when releasing mouse ou...

Inspector Framework

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Nov 07, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open a new Unity project2. Create a new GameObject3. Add 2 new Components4. Drag the upper-Component below the o... Read more

0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

Packman

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

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