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2
votes
By Design

Baking reflection probes performance regression

Global Illumination

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Feb 19, 2016

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Version/s: 5.3.2p4

1. What happenedOn 5.3.2p4 it takes about twice the time to bake reflection and custom probes as in 5.2.4p1. 2. How we can reproduce... Read more

0
votes
Won't Fix

Modifying ints with short ranges via property name in Inspector leads to...

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Oct 02, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: Open a Unity project Add a new GameObject to the scene (GameObject > Create Empty) Add the attached IntInspec... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

3
votes
Fixed

Objects are invisible in Scene view when using Wireframe Shading Mode

Universal RP

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May 26, 2023

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Version/s: 2021.3.26f1, 2022.3.30f1, 6000.0.6f1

Reproduction steps:1. Create a new 3D URP project2. Create any 3D Object in the Scene3. Deselect the created GameObject4. Switch to ... Read more

0
votes
By Design

Renaming assemble definition in the Inspector does not rename it in the ...

Scripting

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Jul 24, 2019

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Version/s: 2019.3, 2019.3.0a11

Renaming assembly definition in the Inspector does not rename it in the Hierarchy Steps to reproduce- Open Unity 2019.3.0a11- Create... Read more

0
votes
Fixed

[Linux] Project Settings window cannot go over Build Settings window

Linux

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Jul 25, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11

How to reproduce:1. Create or open any project2. Open Build Settings and Project Settings windows3. Make sure that both windows are ... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

0
votes
Fixed

Tiling Rules Collider isn't saved after closing the project

Package: 2D Tilemap Extras

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Mar 09, 2022

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Version/s: 3.0.0

Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more

6
votes
Active

Editor memory leak when entering and exiting Play Mode in a blank URP pr...

Text (ATG)

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Jan 21, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5

How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more

0
votes
Won't Fix

OnTriggerExit method isn't invoked when disabling the Trigger Collider C...

Physics

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Mar 05, 2022

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Version/s: 2019.4, 2020.3, 2021.1.28f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more

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