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[Render Graph Viewer]Invalid values for clear and bindMS
The tool does not show a proper values for the fields Clear and bindMS. Read more
Lighting Window open reference button links to documentation for wrong E...
Steps to reproduce: Open a Unity project Open the Lighting Window via Window > Rendering > Lighting At the top right of the wi... Read more
Isometric tiles are flickering and overlapping each other when entering ...
Reproduction steps: 1. Open the attached project “IN-86363.zip”2. Open the “IsometricScene”3. Enter Play Mode4. Observe the result E... Read more
[Linux][Editor] Color picker does not work
How to reproduce:1. Create a new project2. Choose Directional Light in the Hierarchy window3. In the Inspector window, use the color... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps:1. Open attached project2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible with: 2... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
[iOS] Memory Leak detected when switching between an AR scene and standa...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“ scene3. Build for iOS4. Open the “Unity-iPhone.xcod... Read more
[Linux][PlasticSCM] Dialog window is offset when checking in chances
Reproduction steps:1. Open the attached “BugRepro” project2. Log in to PlasticSCM3. Create a Workspace4. Click “Checkin Changes”5. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables