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0
votes
Fixed

Creating new VS graph drop down options are not highlighted

Package: Visual Scripting

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Feb 07, 2022

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Version/s: 1.7.7

How to reproduce:1. Open new project with VS package2. Under Window>Visual Scripting Graph3. Click arrow on the right side of Cre... Read more

0
votes
Fixed

Standalone Profiler Crash in RtlEnterCriticalSection on exit

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Sep 06, 2022

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Version/s: 2022.1.17f1, 2023.1.0a10

Repro steps: start a new project and open the Standalone Profiler Press play and record a few frames exit play mode try to close the... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Duplicate

[VFX Graph] VFX is flickering or not playing in the floating preview window

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May 23, 2022

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Version/s: 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Drag VFX to the Scene2. Select VFX Graph in the Project window3. Click ellipsis in the top-right corner > con... Read more

1
votes
Fixed

Error "Element 'UnityEditor.UIElements.VisualSplitter' is missing a Uxml...

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Dec 13, 2024

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Version/s: 6000.1.0a9, 6000.2.0a1

Steps to reproduce: Open any Project with the Shadergraph Package installed Create any Shadergraph in the Project Browser and double... Read more

0
votes
Fixed
2
votes
Fixed

Web application hangs on loading screen when building with Decompression...

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Nov 04, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Open the “WebTest.zip” project2. Open the “SampleScene”3. Ensure Decompression Fallback and Native C/C++ Multith... Read more

0
votes
Fixed

“TLS Allocator ALLOC_TEMP_TLS…” errors spammed in the Console window whe...

Package: Addressables

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Apr 06, 2023

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Version/s: 1.21.9

Reproduction steps:1. Open the attached project “AddressablesErrors”2. Open “Assets/Scenes/SampleScene.unity”3. Build Addressables b... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

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