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0
votes
Fixed

Wrong sorting for "GC Alloc" column in Show Related Objects panel of Pro...

Profiling

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Nov 13, 2019

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Version/s: 2018.3.0a1, 2018.4

How to reproduce:1. Open the "Profiler_Test.zip" project2. Open the "SampleScene" scene3. Open the Window > Analysis > Profile... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

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Jan 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

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Mar 08, 2022

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Version/s: 1.8.0-pre.1

How to reproduce:1. Open the attached “VisualScriptinWebGL.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. ... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Active

[VFX Graph] Updating custom VFXType doesn't refreshed previously created...

Visual Effects

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Sep 29, 2025

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Version/s: 6000.2.0f1

Steps to reproduce: Import the provided package. Open the VFX inside named VFXG_BugRepro_CustomVFXType. Open the C# script named MyC... Read more

0
votes
Fixed

[UI] Editor crashes when changing rotation property on a RectTransform i...

Animation

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Sep 18, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more

0
votes
Fixed
0
votes
Active

Crash on ProcessSceneBeforeExport when analyzing selected Addressables r...

Content Build

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Oct 14, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

How to reproduce:1. Open the attached “IN-116475” project2. Navigate to Window > Asset Management > Addressables > Analyze3... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on.This issue makes it impossible to work wi... Read more

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