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0
votes
Fixed

Parent Prefab fails to correctly override changes to its children Prefab...

Scene Management

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Nov 01, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1

Steps to reproduce:1. Open the attached project "Case_1195496"2. Open "SampleScene"3. In the Hierarchy window Expand "Parent" Instan... Read more

0
votes
Fixed

Package Manager - Unable to select items

Package: Package Manager UI

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Jul 24, 2019

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Version/s:

A user reported an issue with not being able to select items in the editor (https://fogbugz.unity3d.com/f/cases/1171363/). I've mana... Read more

0
votes
By Design

[Mali][Procedural Instancing] Pink shape is rendered instead of particle...

Mobile Graphics

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Jan 10, 2020

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Version/s: 2020.1.0a19

How to reproduce:1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm)2. Build and run a 'Test (Swirling)' sce... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Fixed

Messaging on dialog for "publishing over 5000 files" is confusing

Collab

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Jul 22, 2016

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Version/s:

We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more

1
votes
By Design

Cursor image does not update when Cursor.SetCursor is called again with ...

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Sep 15, 2025

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Version/s: 6000.0.58f1, 6000.2.5f1, 6000.3.0b2

How to reproduce:1. Open the “IN-113198_hardwareMouseBug“ project2. Open the “ArtScene/InGameGuiScene”3. Enter Play mode4. Move the ... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Third Party Issue

Dedicated Linux server build fails when using IL2CPP in specific projects

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Oct 03, 2025

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Version/s: 2022.3.67f1, 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1

How to reproduce:1. Open the attached “IN-115979.zip“ project2. Ensure that the compiler is set to IL2CPP in Edit → Project Settings... Read more

1
votes
Active

WebGL project build fails with "Fatal error in Unity CIL Linker" error w...

Package: Bolt

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Mar 08, 2022

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Version/s: 1.8.0-pre.1

How to reproduce:1. Open the attached “VisualScriptinWebGL.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. ... Read more

0
votes
Fixed

Wrong md5 hash in WebGL version

Scripting

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Feb 21, 2015

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Version/s: 5.0.0f3

Read more

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