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[Regression] Render Texture memory leak
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open Activity Monitor or Task Manager and observe the Unity process ... Read more
Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce:1. Create a new project2. Create or select Main Camera in Hierarchy3. Select Move Tool in Scene View4. Observe Sc... Read more
Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce:1. Download and open the attached project 'Scenes.zip'2. Open Tools -> ScenesSetup3. Add to the list 'Scene_1', ... Read more
Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Main Menu.unity” Scene3. In Hierarchy, select... Read more
[Profiler] "GetInt is not allowed error" is thrown when entering the Pla...
How to reproduce:1. Create a new project2. Open the Profiler (Window->Analysis->Profiler)3. In the Profiler controls section c... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more
UI Elements are no longer rendered when deactivating and reactivating th...
How to reproduce:1. Open the attached project “CanvasBug”2. Open the “SampleScene” Scene3. Deactivate and reactivate “Canvas” GameOb... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce:1. Open project attached by the user2. Build it for iOS platform (with "Main" scene attached)3. Run the application4. P... Read more
[iOS] UnityWebRequest test fails sending large data
To reproduce:1. Open user attached project "iosWebRequestFailures.zip"2. Open "SmapleScene.unity" scene3. Enter Play mode4. Observe ... Read more
Complete NavMesh recalculation when moving an unrelated GameObject
Reproduction steps:1. Open the attached "NavRefreshProblem.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value