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[IL2CPP] Project crashes on socket.release if built to iOS Simulator
1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
[Android] Enabling the new input system causes mobile build to not autor...
-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more
[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...
How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
EventType.MouseDrag is triggered when cancelling a Context Menu by Right...
How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
Particle batching broken when using a Default Particle System
1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more
Burst errors BC1040 are thrown when entering Play Mode with Entities usi...
How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size