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2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more

0
votes
Fixed

Missing Microphone and Camera UI fields in player settings when opening ...

MacOS

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Mar 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more

3
votes
Fixed

[Android] Enabling the new input system causes mobile build to not autor...

Input

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Mar 02, 2020

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Version/s: 2020.1.0a25

-e: see title--doesn't break on iOS (tested iPhone8 13.2)--tested with 2019.3.3, 2020.1a25, Input 0.9.6 - 1.0.0p5--tested on Samsung... Read more

0
votes
Duplicate

[TMP][Android] Keyboard doesn't show up when TouchScreenKeyboard.Open() ...

Android

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Apr 20, 2022

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Version/s: 2019.4, 2020.3.23f1, 2020.3.32f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached "Ludia-Keyboard.zip" project2. Build and Run the "SampleScene" on an Android device3. I... Read more

1
votes
Fixed

Inspector window doesn't show currently selected GameObject in the Scene...

Inspector Framework

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Mar 17, 2022

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Version/s: 2019.4, 2019.4.32f1

How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG)3. Right-Click anywhere in... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

Particle batching broken when using a Default Particle System

Shuriken

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May 19, 2017

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Version/s:

1) Add 2 particle systems1b) Ensure both systems have different world positions2) Make sure the game camera can see them both3) Pres... Read more

2
votes
Not Reproducible

Burst errors BC1040 are thrown when entering Play Mode with Entities usi...

Package: Entity Component System (ECS)

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Mar 08, 2020

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Version/s: preview.19 - 0.7.0

How to reproduce:1. Open tester-submitted project (BurstErrors.zip)2. Open the SampleScene3. Enter Play Mode and wait a few seconds ... Read more

0
votes
Duplicate

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