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0
votes
By Design

WebGL throws Uncaught SyntaxError: Unexpected number

WebGL

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run WebGl build3. "Uncaught SyntaxError: Unexpected number." error thrown Read more

0
votes
Won't Fix

[Lighting] Point Light cookie non-cube texture unassigns the texture wit...

Shadows/Lights

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Jan 13, 2020

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Version/s: 2018.4.14f1, 2020.1.0a18

Steps to reproduce:1. Open attached project2. Select a Point Light in "SampleScene"3. Try to assign non-cube texture to a cookie- Th... Read more

1
votes
Duplicate

[OSX] [MovieTexture] Whenever a movietexture is played in OSX player it ...

Video

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Feb 24, 2016

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Version/s: 5.3.3p1

Reproduction steps:1) Build attached project for OSX x86_642) Run the build--- It will crash right after the splash screen (Player.l... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

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May 19, 2017

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Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

3
votes
By Design

[Quest] Pitch Shifter causes audio degradation on Quest 2 devices when s...

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Sep 17, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Open the attached user's project "AudioPitchShifter.zip"2. Switch to Android3. Build to Quest 24. Once applica... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more

0
votes
By Design

After light bake, when light is switched from Baked to Realtime - it doe...

Progressive Lightmapper

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May 24, 2019

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Version/s: 2018.2.21f1

Steps to reproduce:1. Open a the scene3. Switch light type to Baked.4. Bake lighting5. Switch the light back to Realtime, move the l... Read more

0
votes
Fixed

Editor tracks the incorrect state of shaders when modifying them during ...

Shader System

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May 08, 2023

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Version/s: 2021.3.24f1, 2022.2.16f1, 2023.1.0b4, 2023.2.0a12, 2023.3.0a1

How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more

0
votes
Duplicate

[Graphview] Contents of Input fields to Matrix nodes disappear when mous...

Package: GraphView

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Mar 09, 2020

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Version/s:

Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more

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