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Newtonsoft Json doesn't correctly serialize classes inside the Packages ...
How to reproduce: Open the attached project "REMOVE-DATACONTRACT.zip" Build the project for UWP Expected results: "Dictionary Count:... Read more
[Sticky Notes] Can't cut-paste sticky notes on their own.
Repro steps:1. Create a sticky note and select it.2. Press Ctrl + X to cut it3. Observe that the note is not cut Expected outcome:Th... Read more
If the parent UI Object has "IPointerDownHandler", then it blocks childs...
Reproduction steps:1. Open "1186487" project2. Enter Play mode3. Click on the "Working" button4. Note output "Click Detected on Butt... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce:1) Open Unity Hub and create a new 3d template project2) Reset Layout to Default3) Open Player Settings and dock ... Read more
Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Hide the “Test” GameObject in the... Read more
Profiler Module panels have more empty space than before making it harde...
Steps to reproduce: Open any Project Open the Profiler Window (Window > Analysis > Profiler) Enable all Profiler Modules Scrol... Read more
Addressables - Web links provided in Package Manager open in code editor...
When viewing the Addressables package in Package Manager, clicking any of the web links in the detail view will open them in a code ... Read more
Unused separation line appears when selecting the "Runtime" dropdown in ...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more
Tags & Layers window has inconsistent remove button behaviour between Ta...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select any GameObject in the Hierarchy window Click o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation