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0
votes
Fixed

Layer Collision Matrix header overlaps General Settings label when horiz...

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Sep 03, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Create a new Unity project Go to Edit → Project Settings Select the Physics 2D section Select the "Layer Collisi... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

0
votes
Duplicate

Animator Override Controller set on Runtime on Model using IK Constraint...

Animation

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Sep 02, 2019

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Version/s: 2019.3.0b1

Using the model with IK Constraints from Animation Rigging preview package (version 0.2.3) and setting Animator Override Controller ... Read more

0
votes
Duplicate

[Graphview] Contents of Input fields to Matrix nodes disappear when mous...

Package: GraphView

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Mar 09, 2020

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Version/s:

Reproduced in Version 2019.3.5f1 (d691e07d38ef)Does not reproduce in Version 2019.2.6f1 (fe82a0e88406)Reproduces in Version: 2020.2.... Read more

0
votes
Fixed

HDRP foldout is indented in the Graph Inspector while URP/Built-in is not

Package: Shader Graph

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May 27, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more

1
votes
Fixed

[iOS][Deployment Management] Append doesn't work if build is in differen...

iOS

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Jul 09, 2015

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Version/s: 5.1.1p3

1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more

1
votes
Not Reproducible

UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...

uGUI

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.26f1c1, 2020.3

How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more

0
votes
Fixed

Clamping is behaving wrong for quality ray tracing global illumination

HD RP

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Clamping is behaving wrong for quality ray tracing global illumination Read more

0
votes
Fixed

BoundsInt allPositionsWithin return points when BoundsInt x or y size is...

2D

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Mar 14, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

Steps to reproduce:1. Open the attached project (case_1227811.zip)2. Open SampleScene3. Enter Play Mode Expected result: None of the... Read more

0
votes
Feature Request

Package Manager does not prompt to update package when GitHub repository...

Packman

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Aug 25, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Download the user’s package from this GitHub repository: https://github.com/smitdylan2001/com.devdunkstudio.me... Read more

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