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0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Fixed

[Metal] Project does not open on second launch if Preloaded Shaders are ...

Shaders

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Jun 01, 2017

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Version/s: 2017.1.0b2

How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player and enable Metal Editor Support3. Go... Read more

3
votes
Fixed

Shadows get unexpectedly culled when adjusting Scene window size, Camera...

Shadows/Lights

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Mar 05, 2020

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Version/s: 2019.2, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the project in "BIR.zip"2. In Scene, zoom out until you can see the entire Shadow of the Cylinder3. Try a... Read more

0
votes
Fixed

[Android][Vulkan] Depth buffer flickering in the Player when recording t...

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Apr 21, 2024

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Version/s: 2021.3.37f1

Steps to reproduce:1. Open the attached “IN-73480DepthArtifacts” project2. Build And Run the project on the device3. Swipe down from... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
Fixed

Changes in the addressable group make the system unable to load assets f...

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.1.9

How to reproduce:1. Open the attached project "Share.zip"2. Open the Groups window (Window > Asset Management > Addressables &... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project2. Build & Run for Android Result: "unexpected struct parameter" errors... Read more

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