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2
votes
Third Party Issue

The "ModifiableContactPair.IgnoreContact" method does not work

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Nov 26, 2024

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Version/s: 2021.3.46f1, 2022.3.53f1, 6000.0.29f1, 6000.1.0a6, 6000.2.0a1

How to reproduce:1. Open the “IN-89806-SeamBumpBug.zip“ project2. Open the “TestingMonorail 1“ Scene3. Enter Play Mode4. Observe the... Read more

0
votes
Fixed

Crash on InvokeWithThrow when using push-to-talk in IL2CPP player

IL2CPP

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Oct 28, 2021

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Version/s: 2021.2.0b16, 2021.2.0f1, 2022.1.0a12

Reproduction steps:1. Open the attached project2. Build the player with IL2CPP3. Play "MirrorIgnorance Demo" scene4. Press Host5. In... Read more

5
votes
Fixed

Memory usage rapidly increases when capturing a GameObject with a Line R...

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Mar 28, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8, 2023.3.0a3

How to reproduce:1. Open the attached user project “Texture2D Memory Test.zip“2. Build and Run (File>Build And Run)3. Press “Capt... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
By Design

[UI Elements] Visibility of scrollbars are not being toggled

UI Toolkit

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May 22, 2019

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Version/s: 2019.3.0a1, 2019.3.0a3

Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more

0
votes
Active

[HDRP] Incorrect point light rendering with increased source radius

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Mar 27, 2023

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Version/s: 2023.2.0a7, 2023.3.0a3

Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe how with >0.... Read more

5
votes
In Progress

AssertionException when using AR Foundation with OpenXR Meta Bounding Bo...

Package: AR Foundation

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Oct 15, 2025

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Version/s: 6.3.0, 6.4.0-pre.1

Steps to reproduce: Set up a project that uses AR Foundation 6.3.0 and Unity OpenXR: Meta 2.3.0. Enable the Meta Quest feature group... Read more

2
votes
Fixed

[HDRP] Water Refraction is offset when Single Pass Instanced is enabled ...

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Mar 29, 2023

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Version/s: 2022.3.18f1, 2023.2.0a8, 2023.3.0a1

Steps to reproduce:1. Open the attached user's project "2023-beta-test.zip"2. Open the "SampleSceneWater.unity" Scene and connect Qu... Read more

0
votes
Not Reproducible

[ImageEffects] Deleting all IE assets does not update component UIs to "...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b6

Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

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