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0
votes
Fixed

Profile Analyzer - Using right click "Remove from Included Filters" also...

Package: Profile Analyzer

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Mar 13, 2020

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Version/s: 0.6.0 - preview.1

How to reproduce: 1. Create a new Unity project 2. Import the Profile Analyzer package 3. Using the Unity Profiler record some frame... Read more

0
votes
Fixed

[Linux][Input System] Joystick Serial Number are not unique between diff...

Linux

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Aug 12, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more

0
votes
Fixed

[PolyBrush] Collider Mesh of a Prefab gets reset after undoing Sculpting...

Package: Polybrush

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Mar 29, 2021

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Version/s: 1.1.0-pre.1

How to reproduce: 1. Open the attached '1325318.zip' project 2. Open 'SampleScene' 3. In the Hierarchy select the Plane 4. Open Tool... Read more

0
votes
Won't Fix

GPU profiler shows increased usage when moving the camera and an AudioSo...

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Jun 27, 2022

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Version/s: 2021.3.0f1, 2022.1.8f1, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the attached "case_1157154-GPUProfilerAudioSource" project 2. Open the Profiler window and add a GPU profi... Read more

1
votes
Won't Fix

[TestRunner] NUnit tests doesn't time out when [Timeout()] attribute is set

Unity Test Runner

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Jul 21, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project "Nunit_case" 2. Go to Window -> General -> Test Runner 3. Run any of the given tests ... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

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Feb 28, 2015

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Version/s: 5.0.0f1

How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more

1
votes
By Design

The "rid" value of some entries changes between pulls when pulling from ...

Package: Localization Package

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Jan 23, 2024

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Version/s: 1.5.0-pre.5

Reproduction steps: 1. Open the attached "LocaMergeRidChange" project 2. Open the "Assets/Localization" folder in Windows Explorer... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps: 1. Open attached Unity project. 2. Open "Bug scene". 3. Notice, that "Sphere" game object is black. 4. Open "Bug... Read more

0
votes
Won't Fix

Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked

Input

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1161911-Test_Crosshair1") 2. Open the repro scene ("SampleScene") 3. Enter the... Read more

0
votes
Fixed

Using Graphics.Blit with material to RenderTexture freezes image

Camera

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Feb 05, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1) open users attached project 2) play 'scene' 3) select 'MainCamera' from hierarchy 4) Change 'OffScreenRendere... Read more

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