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0
votes
Fixed

[HDRP] Show Light Volumes Debug Mode is not working as expected

Package: Scriptable Render Pipeline HD

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Mar 02, 2020

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Version/s: 9.0.0

Versions tested 2020.2.0a1 + 9.0.0 / 8.0.0 Steps to reproduce: 1) Open attached project or create an HDRP scene with all light types... Read more

1
votes
Won't Fix

CommandBuffer fails to copy the Point Lights' ShadowMaps into a RenderTe...

Shadows/Lights

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Dec 28, 2016

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "CopyPointShadowCubemap.zip";2. Open the "Default.unity" scene;3. Select the Point l... Read more

8
votes
Fixed

Error “PersistentManager::ReadObject must be called from the main thread...

Addressables

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Jan 31, 2025

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Version/s: 2021.3.53f1, 2022.3.64f1, 6000.0.49f1, 6000.1.12f1, 6000.2.0b9

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Enter the Play Mode4. O... Read more

0
votes
Won't Fix

Game view is stretched when resizing multiple Game view windows in the e...

Scene View

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a6, 2023.3.0a1

Reproduction steps:1. Open the attached “My project (1)” project2. Open “Assets/Scenes/SampleScene.unity“ scene 3. In the Hierarchy ... Read more

1
votes
Fixed

Text gets compressed when using \t with <align=justified> tag

Text (TextCore)

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Jul 22, 2022

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Version/s: 2021.2.11f1, 2021.3.14f1, 2022.1.0b6, 2022.2.0a5, 2023.1.0a18, 2023.2.0a1

Reproduction steps:1. Open project "UIToolkitJustify"2. Open Assets &gt; UIDoc Expected result: The text does not go over boundsActu... Read more

5
votes
By Design

[UWP] Stabilisation Issue On Hololens 2

Package: WindowsMR

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Nov 29, 2019

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Version/s: 1.0.15

1. What happenedWe make use of the "Depth Reprojection" stabilisation (not "Automatic Planar Reprojection") in our apps on Hololens ... Read more

2
votes
Fixed

[Linux] C# Reflection performance is 50 to 60 times slower

Mono

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Aug 08, 2022

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Version/s: 2021.3.8f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the user-attached project (UnityReflectionTest.zip) Make sure the “ZenjectPerformanceTest“ scene is open Ente... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Test Framework] Package version in editor manifest (1.1.3) does not mat...

Package: Test-Framework

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Dec 02, 2019

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Version/s: 1.1.3

As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more

0
votes
Won't Fix

Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is sho...

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Sep 02, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new "Adaptive Probe Volume" GameObject (Game... Read more

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